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API > API/Runtime > API/Runtime/Engine
Path type data
| Name | FNavPathType |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationTypes.h |
| Include Path | #include "AI/Navigation/NavigationTypes.h" |
Syntax
struct FNavPathType
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNavPathType
(
const FNavPathType* Parent |
AI/Navigation/NavigationTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NextUniqueId | uint32 | AI/Navigation/NavigationTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | uint32 | AI/Navigation/NavigationTypes.h | ||
| ParentType | const FNavPathType * | AI/Navigation/NavigationTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsA
(
const FNavPathType& Other |
AI/Navigation/NavigationTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FNavPathType& Other |
AI/Navigation/NavigationTypes.h |