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API > API/Runtime > API/Runtime/Engine
| Name | FNavAgentSelector |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavAgentSelector.h |
| Include Path | #include "AI/Navigation/NavAgentSelector.h" |
Syntax
USTRUCT ()
struct FNavAgentSelector
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNavAgentSelector
(
const uint32 InBits |
AI/Navigation/NavAgentSelector.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| AllAgentsMask | const uint32 | AI/Navigation/NavAgentSelector.h | |
| InitializedBit | const uint32 | AI/Navigation/NavAgentSelector.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSupportsAgent0 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent1 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent10 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent11 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent12 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent13 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent14 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent15 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent2 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent3 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent4 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent5 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent6 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent7 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent8 | uint32 | AI/Navigation/NavAgentSelector.h |
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| bSupportsAgent9 | uint32 | AI/Navigation/NavAgentSelector.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Contains
(
int32 AgentIndex |
AI/Navigation/NavAgentSelector.h | ||
bool ContainsAnyAgent() |
AI/Navigation/NavAgentSelector.h | ||
void Empty() |
AI/Navigation/NavAgentSelector.h | ||
uint32 GetAgentBits() |
AI/Navigation/NavAgentSelector.h | ||
bool IsInitialized() |
AI/Navigation/NavAgentSelector.h | ||
bool IsSame
(
const FNavAgentSelector& Other |
AI/Navigation/NavAgentSelector.h | ||
void MarkInitialized() |
AI/Navigation/NavAgentSelector.h | ||
bool Serialize
(
FArchive& Ar |
AI/Navigation/NavAgentSelector.h | ||
void Set
(
int32 AgentIndex |
AI/Navigation/NavAgentSelector.h |