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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMoveWholeIndirectionTextureCS > API/Runtime/Engine/FMoveWholeIndirectionTextureCS/FParameters > API/Runtime/Engine/FMoveWholeIndirectionTextureCS/FParameters/zzAppendMemberGe-
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
Include | #include "PrecomputedVolumetricLightmap.h" |
static zzFuncPtr zzAppendMemberGetPrev
&40;
zzNextMemberIdStartPosInOldVolume,
TArray< FShaderParametersMetadata::FMember > &42; Members
&41;