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Unreal Engine C++ API Reference > Runtime > Engine > FMobileDirectionalLightShaderParameters
Type | Name | Description | |
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zzFuncPtr | zzAppendMemberGetPrev
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zzFirstMemberId, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdDirectionalLightShadowSampler, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdDirectionalLightColor, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdDirectionalLightDirectionAndShadowTransition, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdDirectionalLightShadowSize, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdDirectionalLightDistanceFadeMADAndSpecularScale, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdDirectionalLightShadowDistances, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdDirectionalLightScreenToShadow, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdDirectionalLightShadowMapChannelMask, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdDirectionalLightShadowTexture, |