Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FMeshParticleVertexFactory
Inheritance Hierarchy
- FStaticMeshDataType
- FMeshParticleVertexFactory::FDataType
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MeshParticleVertexFactory.h |
Include | #include "MeshParticleVertexFactory.h" |
Syntax
struct FDataType : public FStaticMeshDataType
Variables
Type | Name | Description | |
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bool | bInitialized | Flag to mark as initialized |
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FVertexStreamComponent | ParticleColorComponent | The stream to read the vertex color from. |
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FVertexStreamComponent | SubUVLerpAndRelTime | The stream to read SubUV lerp and the particle relative time from |
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FVertexStreamComponent | SubUVs | The stream to read SubUV parameters from.. |
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FVertexStreamComponent[3] | TransformComponent | The stream to read the mesh transform from. |
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FVertexStreamComponent | VelocityComponent | The stream to read the particle velocity from |
Constructors
Type | Name | Description | |
---|---|---|---|
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FDataType () |