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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMeshElementCollector
| Name | ECommitFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshElementCollector.h |
| Include Path | #include "MeshElementCollector.h" |
Syntax
enum ECommitFlags
{
None = 0,
DeferMaterials = 1 << 0,
DeferGPUScene = 1 << 1,
DeferAll = DeferMaterials | DeferGPUScene,
}
Values
| Name | Remarks |
|---|---|
| None | |
| DeferMaterials | Defers material uniform expression updates until Commit or Finish is called. |
| DeferGPUScene | Defers GPU scene updates until Commit or Finish is called. |
| DeferAll |