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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMeshBatch
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_DISABLE_DEPRECATION_WARNINGS FMeshBatch () |
Disable deprecation warnings for TessellationDisablingShadowMapMeshSize. | MeshBatch.h | |
FMeshBatch
(
FMeshBatch& |
Need to do these explicitly as clang otherwise produces deprecation warnings for the implicit ctors & operators. | MeshBatch.h | |
FMeshBatch
(
const FMeshBatch& |
MeshBatch.h | ||
FMeshBatch
(
FMeshBatch&& |
MeshBatch.h |
FMeshBatch()
Description
Default constructor.
| Name | FMeshBatch |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshBatch.h |
| Include Path | #include "MeshBatch.h" |
PRAGMA_DISABLE_DEPRECATION_WARNINGS FMeshBatch()
FMeshBatch(FMeshBatch &)
Description
Need to do these explicitly as clang otherwise produces deprecation warnings for the implicit ctors & operators.
| Name | FMeshBatch |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshBatch.h |
| Include Path | #include "MeshBatch.h" |
FMeshBatch
(
FMeshBatch &
)
FMeshBatch(const FMeshBatch &)
| Name | FMeshBatch |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshBatch.h |
| Include Path | #include "MeshBatch.h" |
FMeshBatch
(
const FMeshBatch &
)
FMeshBatch(FMeshBatch &&)
| Name | FMeshBatch |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshBatch.h |
| Include Path | #include "MeshBatch.h" |
FMeshBatch
(
FMeshBatch &&
)