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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialVirtualTextureStack > API/Runtime/Engine/FMaterialVirtualTextureStack/GetTextureValue
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
void GetTextureValue
&40;
const FMaterialRenderContext & Context,
const FUniformExpressionSet & UniformExpressionSet,
const URuntimeVirtualTexture &42;& OutValue
&41; const
Remarks
Get the URuntimeVirtualTexture object if one was used to initialize this stack.