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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FArchiveState
- FArchive
- FMemoryArchive
- TMemoryWriterBase
- FMemoryWriter
- FMaterialResourceMemoryWriter
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include | #include "MaterialShared.h" |
Syntax
class FMaterialResourceMemoryWriter : public FMemoryWriter
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | ||
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void | EndSerializingMaterialResource
(
const FMaterialResource& Resource |
Overridden from FArchiveState
Type | Name | Description | |
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FString | Returns the name of the Archive. | |
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const FCustomVersionContainer & | Gets the custom version numbers for this archive. |
Operators
Type | Name | Description | |
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FArchive & | operator<<
(
FName& Name |
Serializes an FName value from or into this archive. |
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FMaterialResourceMemoryWriter & | operator=
(
const FMaterialResourceMemoryWriter& |
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FMaterialResourceMemoryWriter & |