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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialOverrideNanite
Description
This will return the cached override material pointer, if the override material is set, or nullptr otherwise. In a cooked game this will always return nullptr if the platform can't support nanite.
| Name | GetOverrideMaterial |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialOverrideNanite.h |
| Include Path | #include "Materials/MaterialOverrideNanite.h" |
UMaterialInterface * GetOverrideMaterial() const