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API > API/Runtime > API/Runtime/Engine
| Name | FMaterialInput |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h |
| Include Path | #include "MaterialExpressionIO.h" |
Syntax
template<class InputType>
struct FMaterialInput : public FExpressionInput
Inheritance Hierarchy
- FExpressionInput → FMaterialInput
Derived Classes
FMaterialInput derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMaterialInput() |
MaterialExpressionIO.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Constant | InputType | MaterialExpressionIO.h | ||
| UseConstant | uint32 | MaterialExpressionIO.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsConstant() |
MaterialExpressionIO.h |