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Unreal Engine C++ API Reference > Runtime > Engine > FMaterialCompiler
Type | Name | Description | |
---|---|---|---|
![]() |
int32 | DistanceFieldGradient
(
int32 PositionArg |
|
![]() |
int32 | DistanceFieldGradient
(
int32 PositionArg, |
Overload list
Unreal Engine C++ API Reference > Runtime > Engine > FMaterialCompiler
Type | Name | Description | |
---|---|---|---|
![]() |
int32 | DistanceFieldGradient
(
int32 PositionArg |
|
![]() |
int32 | DistanceFieldGradient
(
int32 PositionArg, |
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