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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialCompilationOutput
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
LAYOUT_ARRAY_EDITORONLY
(
uint16 ,
EstimatedLWCFuncUsages,
ELWCFunctionKind::Max
)
Remarks
Estimate of the number of times each LWC operator occurs in the material shader code Number of virtual texture lookups performed, excludes direct invocation in shaders (for example VT lightmaps)