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Unreal Engine C++ API Reference > Runtime > Engine > FLocalVertexFactoryUniformShaderParameters
Type | Name | Description | |
---|---|---|---|
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zzFuncPtr | zzAppendMemberGetPrev
(
zzFirstMemberId, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_Parameters, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdPreSkinBaseVertexIndex, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdLODLightmapDataIndex, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_TexCoordBuffer, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_PositionBuffer, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_PreSkinPositionBuffer, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_PackedTangentsBuffer, |
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zzFuncPtr | zzAppendMemberGetPrev
(
zzNextMemberIdVertexFetch_ColorComponentsBuffer, |