Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FVertexFactoryShaderParameters
- FLocalVertexFactoryShaderParametersBase
- FInstancedStaticMeshVertexFactoryShaderParameters
- FLocalVertexFactoryShaderParameters
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h |
Include | #include "LocalVertexFactory.h" |
Syntax
class FLocalVertexFactoryShaderParametersBase : public FVertexFactoryShaderParameters
Remarks
Shader parameters for all LocalVertexFactory derived classes.
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
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void | Bind
(
const FShaderParameterMap& ParameterMap |
|
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void | GetElementShaderBindingsBase
(
const FSceneInterface* Scene, |
|
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LAYOUT_FIELD
(
FShaderParameter, |
SpeedTree LOD parameter. | |
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LAYOUT_FIELD
(
bool, |
True if LODParameter is bound, which puts us on the slow path in GetElementShaderBindings. |