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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLocalVertexFactory
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LocalVertexFactory.h | |||
void SetData
(
FRHICommandListBase& RHICmdList, |
An implementation of the interface used by TSynchronizedResource to update the resource with new data from the game thread. | LocalVertexFactory.h |
SetData(const FDataType &)
| Name | SetData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h |
| Include Path | #include "LocalVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LocalVertexFactory.cpp |
void SetData
(
const FDataType & InData
)
SetData(FRHICommandListBase &, const FDataType &)
Description
An implementation of the interface used by TSynchronizedResource to update the resource with new data from the game thread.
| Name | SetData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h |
| Include Path | #include "LocalVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LocalVertexFactory.cpp |
void SetData
(
FRHICommandListBase & RHICmdList,
const FDataType & InData
)