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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLocalVertexFactory
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel, |
LocalVertexFactory.h | ||
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel, |
LocalVertexFactory.h |
GetVertexElements(ERHIFeatureLevel::Type, EVertexInputStreamType, bool, FDataType &, FVertexDeclarationElementList &)
| Name | GetVertexElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h |
| Include Path | #include "LocalVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LocalVertexFactory.cpp |
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel,
EVertexInputStreamType InputStreamType,
bool bSupportsManualVertexFetch,
FDataType & Data,
FVertexDeclarationElementList & Elements
)
GetVertexElements(ERHIFeatureLevel::Type, EVertexInputStreamType, bool, FDataType &, FVertexDeclarationElementList &, FVertexStreamList &, int32 &)
| Name | GetVertexElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h |
| Include Path | #include "LocalVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LocalVertexFactory.cpp |
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel,
EVertexInputStreamType InputStreamType,
bool bSupportsManualVertexFetch,
FDataType & Data,
FVertexDeclarationElementList & Elements,
FVertexStreamList & InOutStreams,
int32 & OutColorStreamIndex
)