Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLightmapResourceClusterShaderPa-
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include | #include "SceneManagement.h" |
Syntax
struct zzNextMemberIdStaticShadowTextureSampler
Constants
Name | Description |
---|---|
HasDeclaredResource |