Navigation
Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LightMap.h |
Include | #include "LightMap.h" |
Syntax
class FLightMapData2D
Remarks
The raw data which is used to construct a 2D light-map.
Variables
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FLightMapData2D
(
uint32 InSizeX, |
Minimal initialization constructor. |
Functions
Operators
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
const FLightSample & | operator()
(
uint32 X, |
Accessors. |
![]() |
FLightSample & | operator()
(
uint32 X, |