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Information about an interaction between a light and a mesh.
| Name | FLightInteraction |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include Path | #include "SceneManagement.h" |
Syntax
class FLightInteraction
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLightInteraction
(
ELightInteractionType InType |
Minimal initialization constructor. | SceneManagement.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Type | ELightInteractionType | SceneManagement.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ELightInteractionType GetType() |
Accessors. | SceneManagement.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FLightInteraction Dynamic() |
Factory functions. | SceneManagement.h | |
static FLightInteraction Irrelevant() |
SceneManagement.h | ||
static FLightInteraction LightMap() |
SceneManagement.h | ||
static FLightInteraction ShadowMap2D() |
SceneManagement.h |