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Unreal Engine C++ API Reference > Runtime > Engine > FLevelUtils > ApplyLevelTransform
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LevelUtils.h |
Include | #include "LevelUtils.h" |
static void ApplyLevelTransform
(
ULevel * Level,
const FTransform & LevelTransform,
bool bDoPostEditMove
)