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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLatentActionManager
| Name | FObjectActions |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/LatentActionManager.h |
| Include Path | #include "Engine/LatentActionManager.h" |
Syntax
struct FObjectActions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActionList | FActionList | Map of UUID->Action(s). | Engine/LatentActionManager.h | |
| bProcessedThisFrame | bool | Engine/LatentActionManager.h |