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Unreal Engine C++ API Reference > Runtime > Engine > FLandscapeTextureAtlas
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h |
Include | #include "DistanceFieldAtlas.h" |
Syntax
class FSubAllocator
Functions
Type | Name | Description | |
---|---|---|---|
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uint32 | Alloc
(
uint32 SizeX, |
|
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void | Free
(
uint32 Handle |
|
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FVector4f | GetScaleBias
(
uint32 Handle |
|
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FIntPoint | GetStartOffset
(
uint32 Handle |
|
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void | Init
(
uint32 InTileSize, |