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| Name | FKMLLevelSetElem |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/MLLevelSetElem.h |
| Include Path | #include "PhysicsEngine/MLLevelSetElem.h" |
Syntax
USTRUCT ()
struct FKMLLevelSetElem : public FKShapeElem
Inheritance Hierarchy
- FKShapeElem → FKMLLevelSetElem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PhysicsEngine/MLLevelSetElem.h | |||
FKMLLevelSetElem
(
const FKMLLevelSetElem& Other |
PhysicsEngine/MLLevelSetElem.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MLLevelSet | TSharedPtr< Chaos::FMLLevelSet, ESPMode::ThreadSafe > | PhysicsEngine/MLLevelSetElem.h | ||
| NNEIncorrectZoneModelData | TObjectPtr< UNNEModelData > | PhysicsEngine/MLLevelSetElem.h | ||
| NNESignedDistanceModelData | TObjectPtr< UNNEModelData > | PhysicsEngine/MLLevelSetElem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BuildMLLevelSet
(
Chaos::FMLLevelSetImportData&& MLLevelSetImportData |
PhysicsEngine/MLLevelSetElem.h | ||
FBox CalcAABB
(
const FTransform& BoneTM, |
PhysicsEngine/MLLevelSetElem.h | ||
virtual void DrawElemSolid
(
FPrimitiveDrawInterface* PDI, |
PhysicsEngine/MLLevelSetElem.h | ||
void GetElemSolid
(
const FTransform& ElemTM, |
PhysicsEngine/MLLevelSetElem.h | ||
void GetInteriorGridCells
(
TArray< FBox >& CellBoxes, |
Draw helpers. | PhysicsEngine/MLLevelSetElem.h | |
const TSharedPtr< Chaos::FMLLevelSet, ESPMode::ThreadSafe > GetMLLevelSet() |
PhysicsEngine/MLLevelSetElem.h | ||
| Get geometry of all cell faces where level set function changes sign | PhysicsEngine/MLLevelSetElem.h | ||
FIntVector3 GridResolution() |
PhysicsEngine/MLLevelSetElem.h | ||
bool Serialize
(
FArchive& Ar |
PhysicsEngine/MLLevelSetElem.h | ||
FBox UntransformedAABB() |
PhysicsEngine/MLLevelSetElem.h |
Overridden from FKShapeElem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DrawElemWire
(
FPrimitiveDrawInterface* PDI, |
Draw functions. | PhysicsEngine/MLLevelSetElem.h | |
virtual FTransform GetTransform() |
PhysicsEngine/MLLevelSetElem.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FKMLLevelSetElem & operator=
(
const FKMLLevelSetElem& Other |
PhysicsEngine/MLLevelSetElem.h |