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Unreal Engine C++ API Reference > Runtime > Engine > FGlobalShaderTypeCompiler
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include | #include "ShaderCompiler.h" |
Source | /Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp |
static void BeginCompileShaderPipeline
&40;
EShaderPlatform Platform,
EShaderPermutationFlags PermutationFlags,
const FShaderPipelineType &42; ShaderPipeline,
TArray< FShaderCommonCompileJobPtr > & NewJobs
&41;
Remarks
Enqueues compilation of a shader pipeline of this type.