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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GeomTools.h |
Include | #include "GeomTools.h" |
Source | /Engine/Source/Runtime/Engine/Private/GeomTools.cpp |
namespace FGeomTools
{
bool FGeomTools::VectorsOnSameSide
(
const FVector3f & Vec,
const FVector3f & A,
const FVector3f & B,
const float SameSideDotProductEpsilon
)
}
Remarks
Given three direction vectors, indicates if A and B are on the same 'side' of Vec.