Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FGenericVideoRecordingSystem
- IVideoRecordingSystem::GetMinimumRecordingSeconds()
- FGenericVideoRecordingSystem::GetMinimumRecordingSeconds()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/VideoRecordingSystem.h |
Include | #include "VideoRecordingSystem.h" |
virtual uint64 GetMinimumRecordingSeconds&40;&41; const
Remarks
The minimum and maximum time available for recording on this platform.