Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FGPUSortManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GPUSortManager.h |
Include | #include "GPUSortManager.h" |
Source | /Engine/Source/Runtime/Engine/Private/GPUSortManager.cpp |
FGPUSortManager
&40;
ERHIFeatureLevel::Type InFeatureLevel
&41;
Remarks
Creates the sort manager, this is when the settings are configured.