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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUSkinCache
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GPUSkinCache.h |
Include | #include "GPUSkinCache.h" |
Source | /Engine/Source/Runtime/Engine/Private/GPUSkinCache.cpp |
static FColor GetVisualizationDebugColor
&40;
const FName & GPUSkinCacheVisualizationMode,
FGPUSkinCacheEntry &42; Entry,
FGPUSkinCacheEntry &42; RayTracingEntry,
uint32 SectionIndex
&41;