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This struct is serialized using native serialization so any changes to it require a package version bump.
| Name | FFontCharacter |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Font.h |
| Include Path | #include "Engine/Font.h" |
Syntax
USTRUCT ()
struct FFontCharacter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFontCharacter() |
Engine/Font.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StartU | int32 | Engine/Font.h |
|
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| StartV | int32 | Engine/Font.h |
|
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| TextureIndex | uint8 | Engine/Font.h |
|
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| USize | int32 | Engine/Font.h |
|
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| VerticalOffset | int32 | Engine/Font.h |
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| VSize | int32 | Engine/Font.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Serialize
(
FArchive& Ar |
Serialization. | Engine/Font.h |