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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FFolder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UObject * GetRootObjectPtr () |
Folder.h | ||
static UObject * GetRootObjectPtr
(
const FRootObject& InRootObject |
Folder.h |
GetRootObjectPtr()
| Name | GetRootObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Folder.h |
| Include Path | #include "Folder.h" |
UObject * GetRootObjectPtr() const
GetRootObjectPtr(const FRootObject &)
| Name | GetRootObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Folder.h |
| Include Path | #include "Folder.h" |
static UObject * GetRootObjectPtr
(
const FRootObject & InRootObject
)