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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimInterpFilter.h |
Include | #include "AnimInterpFilter.h" |
Syntax
struct FFilterData
Remarks
Structure representing an individual preset in configuration (ini) files
Variables
Constructors
Type | Name | Description | |
---|---|---|---|
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FFilterData () |
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FFilterData
(
const float InInput, |
Functions
Type | Name | Description | |
---|---|---|---|
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float | Diff
(
const float InTime |
|
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void | EnsureTimeIsValid
(
const float CurrentTime, |
|
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bool | IsValid () |
|
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void | SetInput
(
const float InData, |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FFilterData& Other |