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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FFXSystemInterface > API/Runtime/Engine/FFXSystemInterface/PreRender
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include | #include "FXSystem.h" |
void PreRender
(
FRDGBuilder & GraphBuilder,
TConstStridedView< FSceneView > Views,
FSceneUniformBuffer & SceneUniformBuffer,
bool bAllowGPUParticleUpdate
)
Remarks
Notification from the renderer that it is about to draw FX belonging to this system.