Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FFXSystemInterface > API/Runtime/Engine/FFXSystemInterface/PostRenderOpaque
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include | #include "FXSystem.h" |
void PostRenderOpaque
(
FRDGBuilder & GraphBuilder,
TConstStridedView< FSceneView > Views,
FSceneUniformBuffer & SceneUniformBuffer,
bool bAllowGPUParticleUpdate
)
Remarks
Notification from the renderer that opaque primitives have rendered.