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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FFXSystemInterface > API/Runtime/Engine/FFXSystemInterface/DrawSceneDebug_RenderThread
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include | #include "FXSystem.h" |
virtual void DrawSceneDebug_RenderThread
(
FRDGBuilder & GraphBuilder,
const FSceneView & View,
FRDGTextureRef SceneColor,
FRDGTextureRef SceneDepth
)
Remarks
Call to handle debug drawing to the scene (i.e. where depth is available)