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| Name | FExposedValueCopyRecord |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/ExposedValueHandler.h |
| Include Path | #include "Animation/ExposedValueHandler.h" |
Syntax
USTRUCT ()
struct FExposedValueCopyRecord
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Animation/ExposedValueHandler.h | |||
FExposedValueCopyRecord
(
int32 InCopyIndex, |
Animation/ExposedValueHandler.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOnlyUpdateWhenActive | bool | Animation/ExposedValueHandler.h | ||
| CopyIndex | int32 | Animation/ExposedValueHandler.h | ||
| PostCopyOperation | EPostCopyOperation | Animation/ExposedValueHandler.h |