Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FEngineFontServices
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EngineFontServices.h |
Include | #include "EngineFontServices.h" |
Source | /Engine/Source/Runtime/Engine/Private/UserInterface/EngineFontServices.cpp |
&126;FEngineFontServices&40;&41;
Remarks
Destructor - must be called from the game thread