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Struct containing information about what actions occurred on the graph
| Name | FEdGraphEditAction |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/GraphEditAction.h |
| Include Path | #include "GraphEditAction.h" |
Syntax
struct FEdGraphEditAction
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GraphEditAction.h | |||
FEdGraphEditAction
(
EEdGraphActionType InAction, |
GraphEditAction.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Action | EEdGraphActionType | The action(s) that occurred | GraphEditAction.h | |
| bUserInvoked | bool | Whether the user invoked this change or not | GraphEditAction.h | |
| Graph | UEdGraph * | The graph the action occurred on | GraphEditAction.h | |
| Nodes | TSet< const class UEdGraphNode * > | [Optional] The object the action occurred on | GraphEditAction.h |