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Source data for Ribbon emitters
| Name | FDynamicRibbonEmitterReplayData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include Path | #include "ParticleHelper.h" |
Syntax
struct FDynamicRibbonEmitterReplayData : public FDynamicTrailsEmitterReplayData
Inheritance Hierarchy
- FDynamicEmitterReplayDataBase → FDynamicSpriteEmitterReplayDataBase → FDynamicTrailsEmitterReplayData → FDynamicRibbonEmitterReplayData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDynamicRibbonEmitterReplayData() |
Constructor | ParticleHelper.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxTessellationBetweenParticles | int32 | Payload offsets. | ParticleHelper.h |
Functions
Public
Overridden from FDynamicEmitterReplayDataBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FArchive& Ar |
Serialization | ParticleHelper.h |