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Unreal Engine C++ API Reference > Runtime > Engine > FDynamicMeshBuilder
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
Include | #include "DynamicMeshBuilder.h" |
Source | /Engine/Source/Runtime/Engine/Private/DynamicMeshBuilder.cpp |
FDynamicMeshBuilder
&40;
ERHIFeatureLevel::Type InFeatureLevel,
uint32 InNumTexCoords,
uint32 InLightmapCoordinateIndex,
bool InUse16bitTexCoord,
FDynamicMeshBufferAllocator &42; InDynamicMeshBufferAllocator
&41;
Remarks
Initialization constructor.