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API > API/Runtime > API/Runtime/Engine
Info about one note dropped in the map during PIE.
| Name | FDropNoteInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
Syntax
USTRUCT ()
struct FDropNoteInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDropNoteInfo() |
Engine/Engine.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Comment | FString | Text to assign to Note actor in edited level. | Engine/Engine.h | |
| Location | FVector | Location to create Note actor in edited level. | Engine/Engine.h | |
| Rotation | FRotator | Rotation to create Note actor in edited level. | Engine/Engine.h |