Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FDisplayInternalsData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneView.h |
Include | #include "SceneView.h" |
Source | /Engine/Source/Runtime/Renderer/Private/SceneRendering.cpp |
void Setup
&40;
UWorld &42; World
&41;
Remarks
Called on main thread
Parameters
Name | Description |
---|---|
World | may be 0 |