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API > API/Runtime > API/Runtime/Engine
Collects the Diffs found for a node/object
| Name | FDiffResults |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/DiffResults.h |
| Include Path | #include "DiffResults.h" |
Syntax
struct FDiffResults
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDiffResults
(
TArray< FDiffSingleResult >* InResultArray |
DiffResults.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasFoundDiffs | bool | DiffResults.h | ||
| ResultArray | TArray< FDiffSingleResult > * | Pointer to optional array, passed in by user to store results in | DiffResults.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
const FDiffSingleResult& Result |
Add a diff that was found | DiffResults.h | |
bool CanStoreResults() |
Test if it can store results | DiffResults.h | |
bool HasFoundDiffs() |
True if diffs were found | DiffResults.h | |
int32 Num() |
Get the number of diffs found | DiffResults.h |