Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FDetailedTickStats
Syntax
int32 GCIndex
Remarks
Index of GC run. This is used to invalidate UObject pointers to make the whole system GC safe.
[Index](API\Runtime\Chaos\Chaos\Index) of GC run.
Unreal Engine C++ API Reference > Runtime > Engine > FDetailedTickStats
int32 GCIndex
Index of GC run. This is used to invalidate UObject pointers to make the whole system GC safe.
Ask questions and help your peers Developer Forums
Write your own tutorials or read those from others Learning Library