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Unreal Engine C++ API Reference > Runtime > Engine > FDebugViewModeInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DebugViewModeInterface.h |
Include | #include "DebugViewModeInterface.h" |
void AddShaderTypes
&40;
ERHIFeatureLevel::Type InFeatureLevel,
const FVertexFactoryType &42; InVertexFactoryType,
FMaterialShaderTypes & OutShaderTypes
&41; const