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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDebugRenderSceneProxy
| Name | FCone |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h |
| Include Path | #include "DebugRenderSceneProxy.h" |
Syntax
struct FCone
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCone () |
DebugRenderSceneProxy.h | ||
FCone
(
const FMatrix& InConeToWorld, |
DebugRenderSceneProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Angle1 | float | DebugRenderSceneProxy.h | ||
| Angle2 | float | DebugRenderSceneProxy.h | ||
| Color | FColor | DebugRenderSceneProxy.h | ||
| ConeToWorld | FMatrix | DebugRenderSceneProxy.h | ||
| DrawTypeOverride | EDrawType | DebugRenderSceneProxy.h | ||
| Thickness | float | DebugRenderSceneProxy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Draw
(
FPrimitiveDrawInterface* PDI, |
DebugRenderSceneProxy.h |