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Unreal Engine C++ API Reference > Runtime > Engine > FCylinderLayer > FCylinderLayer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StereoLayerShapes.h |
Include | #include "StereoLayerShapes.h" |
FCylinderLayer
(
float InRadius,
float InOverlayArc,
float InHeight
)