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Options for filtering curves. Used to initialize a bone container with a filter curve.
| Name | FCurveFilterSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/BoneContainer.h |
| Include Path | #include "BoneContainer.h" |
Syntax
struct FCurveFilterSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCurveFilterSettings
(
UE::Anim::ECurveFilterMode InFilterMode, |
BoneContainer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FilterCurves | const TArray< FName > * | Filter curves. Application of these curves is dependent on FilterMode. | BoneContainer.h | |
| FilterMode | UE::Anim::ECurveFilterMode | Filtering mode - allows curves to be disable entirely or allow/deny-listed. | BoneContainer.h | |
| LODIndex | int32 | LOD index. | BoneContainer.h |