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Information about a particule curve being viewed. Property could be an FInterpCurve, a DistributionFloat or a DistributionVector
| Name | FCurveEdEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/InterpCurveEdSetup.h |
| Include Path | #include "Engine/InterpCurveEdSetup.h" |
Syntax
USTRUCT ()
struct FCurveEdEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCurveEdEntry() |
Engine/InterpCurveEdSetup.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bClamp | int32 | Engine/InterpCurveEdSetup.h | ||
| bColorCurve | int32 | Engine/InterpCurveEdSetup.h | ||
| bFloatingPointColorCurve | int32 | Engine/InterpCurveEdSetup.h | ||
| bHideCurve | int32 | Engine/InterpCurveEdSetup.h | ||
| ClampHigh | float | Engine/InterpCurveEdSetup.h | ||
| ClampLow | float | Engine/InterpCurveEdSetup.h | ||
| CurveColor | FColor | Engine/InterpCurveEdSetup.h | ||
| CurveName | FString | Engine/InterpCurveEdSetup.h | ||
| CurveObject | TObjectPtr< class UObject > | Engine/InterpCurveEdSetup.h |