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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FConstraintInstance > API/Runtime/Engine/FConstraintInstance/FPDIOrCollector
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPDIOrCollector
(
FPrimitiveDrawInterface* InPDI |
PhysicsEngine/ConstraintInstance.h | ||
FPDIOrCollector
(
int32 InViewIndex, |
PhysicsEngine/ConstraintInstance.h |
FPDIOrCollector(FPrimitiveDrawInterface *)
| Name | FPDIOrCollector |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
| Include Path | #include "PhysicsEngine/ConstraintInstance.h" |
FPDIOrCollector
(
FPrimitiveDrawInterface * InPDI
)
FPDIOrCollector(int32, FMeshElementCollector &)
| Name | FPDIOrCollector |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
| Include Path | #include "PhysicsEngine/ConstraintInstance.h" |
FPDIOrCollector
(
int32 InViewIndex,
FMeshElementCollector & InCollector
)